What is Animation?
According to the dictionary there is two definitions of animation. The one I am talking about is the technique of photographing successive drawings or positions of puppets or models to create an illusion of movement when the movie is shown as a sequence. There are several types of animations like, hand-drawn, stop motion, motion graphics, 2D, and 3D animation. Animation is the process of designing, drawing, making layouts and preparation of photographic sequences which are integrated in the multimedia and gaming products. Animation involves the exploitation and management of still images to generate the illusion of movement. A person who creates animations is called animator. He / she use various computer technologies to capture the still images and then to animate these in desired sequence.
Recently, animation has come into its own in various industries. More and more people, however, are finding it a useful tool for a variety of purposes. Granted, when it began 3D animation was used mainly in the making of movies. Pixar’s Toy Story came out in 1995, and there have been many offerings since then. Now the use of 3D animation is branching out into fields as diverse as medicine, business and architecture.
The history of animation started long before the development of cinematography. Humans have probably attempted to depict motion as far back as the paleolithic period. Shadow Play and the magic lantern offered popular shows with projected images on a screen, moving as the result of manipulation by hand and/or some minor mechanics. In 1833 the phenakistiscope introduced the stroboscopic principle of modern animation and would also provide the basis for cinematography.
According to the dictionary there is two definitions of animation. The one I am talking about is the technique of photographing successive drawings or positions of puppets or models to create an illusion of movement when the movie is shown as a sequence. There are several types of animations like, hand-drawn, stop motion, motion graphics, 2D, and 3D animation. Animation is the process of designing, drawing, making layouts and preparation of photographic sequences which are integrated in the multimedia and gaming products. Animation involves the exploitation and management of still images to generate the illusion of movement. A person who creates animations is called animator. He / she use various computer technologies to capture the still images and then to animate these in desired sequence.
Recently, animation has come into its own in various industries. More and more people, however, are finding it a useful tool for a variety of purposes. Granted, when it began 3D animation was used mainly in the making of movies. Pixar’s Toy Story came out in 1995, and there have been many offerings since then. Now the use of 3D animation is branching out into fields as diverse as medicine, business and architecture.
The history of animation started long before the development of cinematography. Humans have probably attempted to depict motion as far back as the paleolithic period. Shadow Play and the magic lantern offered popular shows with projected images on a screen, moving as the result of manipulation by hand and/or some minor mechanics. In 1833 the phenakistiscope introduced the stroboscopic principle of modern animation and would also provide the basis for cinematography.